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Iolanthe wrote:Just want to point out that it is NOT FREE TO PLAY, it is BUY TO PLAY, a rather different model. Yes, you have to pay for the DLCs, but with the membership granting 1200 bonus points a month, it virtually changes nothing.
Doc Thunder wrote: I am also disheartened by the response by Joel towards some of the Lifetimers, yes some of the comments and threads have been full of rage but a little humility goes along way.
Joel 'The Man' Bylos wrote:Let me tell you why.
200,000 sales was not enough to support a team the size we had at launch, and cuts were made. Good people had to go.
And so we held on, hoping that people would notice that we were delivering monthly updates. Hoping that Guild Wars 2 was mostly hype. We believed in The Secret World as a subscription and we hoped that players would keep coming.
Still, any fool can draw a line on a graph and see where things were going. And so the business guys made a call. They gave us a timeframe.
There were meetings about this decision. Discussions. A lot of opinions.
Don't blame the business guys, they allowed us a lot of freedom. Different arguments were made, models suggested and scenarios projected.
We tried to build a new model that will work for everyone. It has to be attractive to new players, to bring them in. It has to reward old players, to keep them happy. I believe that growth = sales, not squeezing our current customers for everything that they are worth.
I am not a money maker. I'm not doing this job because of my detailed knowledge of economics or my savvy investment skills. My job is communicating outwards and inwards - I set the direction for the game based on the conversations that I have with the community and the developers.
Perceived value for GM players has gone down, I am not blind to it.
But there is this: I don't want to say goodbye to any more of the good developers that I work with. I'm tired of it. I have been through it four times now.
The business guys win because I couldn't make it work as a subscription game. That's why. That's about as brutally honest as it gets at 1am.
Doc Thunder wrote:On the sub side ... $15 a month to net $10 in virtual cash back. Well yes I can see that as being attractive to some but honestly does that make the XP buff worth $5? The maths put it at a maximum usage of 42 hours per sub period so it beats out the 24 hour double AP potion, for ease I will say it is worth 2 of those which marks it worth around $7.50. The paper mathematics says that the subs are worthwhile although it does leave a slightly bitter aftertaste.
Doc Thunder wrote:What concerns me the most is that developer time will now be forced into DLC production and away from QA and bug fixing. There are enough issues within the game to fill an entire patch on its own .... many such as auto-sorting and auto-stacking inventories are standard practice ffs.
Doc Thunder wrote:Next step wise I hope they finally accept the need for a client aimed at the mid to low range end of the GFX market. That would have more of an impact than anything they have done to date.
Doc Thunder wrote:I also cannot muster sympathy for Funcom on the sales issue ... they knew they were backing themselves into a corner, and I give them kudos for pushing the subs model as far as they did. What remains to be seen is if they can take the next logical steps needed to open the game to the mass market.
Iolanthe wrote:Doc Thunder wrote:I also cannot muster sympathy for Funcom on the sales issue ... they knew they were backing themselves into a corner, and I give them kudos for pushing the subs model as far as they did. What remains to be seen is if they can take the next logical steps needed to open the game to the mass market.
Well, you've said you would like the game to be better optimized for mid to low end gfx cards, but what else would you suggest? I am genuinely interested (though this may be a bit OT at this point) in your thoughts.![]()
I won't disagree about the backing themselves into a corner bit, though.
Mariposita wrote:But I have a lot of friends who couldn't afford another subscription game... and now they are able to play TSW with me. So it is awesome!
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