Catastrophic Impact Fun for all

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Catastrophic Impact Fun for all

Postby Otori » Tue Apr 13, 2004 3:12 am

Leave it up to those nutballs at Arizona University to give you a "impact simulator". Put in whatever numbers you want, but if you need some realistic impacts of the past there is a link to some on the main page.

http://www.lpl.arizona.edu/impacteffects/

And yes, I'm geekier than most. :P
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Re: Catastrophic Impact Fun for all

Postby Timbrewulf » Tue Apr 13, 2004 3:58 am

Otori wrote:Leave it up to those nutballs at Arizona University to give you a "impact simulator". Put in whatever numbers you want, but if you need some realistic impacts of the past there is a link to some on the main page.

http://www.lpl.arizona.edu/impacteffects/

And yes, I'm geekier than most. :P


Rawk on! Now.. Someone needs to throw the results from this into some sort of visual representation... ..and I'll have something shiny to keep me entertained at work for hours.. ;)

"Hmm.. Let's see.. If I aim this meteor at the White House, how little damage to the surrounding area can I manage and still insure total annhilation?"
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well...

Postby Riviques » Tue Apr 13, 2004 4:46 am

really starting to wish i paid more attention in physics o.0
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Re: Catastrophic Impact Fun for all

Postby Boinky » Tue Apr 13, 2004 2:50 pm

Wulfven wrote:
Otori wrote:Leave it up to those nutballs at Arizona University to give you a "impact simulator". Put in whatever numbers you want, but if you need some realistic impacts of the past there is a link to some on the main page.

http://www.lpl.arizona.edu/impacteffects/

And yes, I'm geekier than most. :P


Rawk on! Now.. Someone needs to throw the results from this into some sort of visual representation... ..and I'll have something shiny to keep me entertained at work for hours.. ;)

"Hmm.. Let's see.. If I aim this meteor at the White House, how little damage to the surrounding area can I manage and still insure total annhilation?"


Or convert it to a Rubi-Ka model.

If I propel this thonged Trox at such a velocity & such an angle at Veldron, can I knock him off the couch, into Pulcinella, & imbed them both in the wall of Reet's Glass Dance Floor room without disturbing Lauri?

I need the numbers!! :twisted:
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Postby Nexeus » Tue Apr 13, 2004 4:40 pm

And boinky here's Professor Nexeus with them...

Code: Select all
Your Inputs:
    Distance from Impact: 161.00 km = 99.98 miles
    Projectile Diameter: 402.33 m = 1319.66 ft = 0.25 miles
    Projectile Density: 1000 kg/m3
    Impact Velocity: 48.30 km/s = 29.99 miles/s
    Impact Angle: 56 degrees
    Target Density: 1000 kg/m3
    Target Type: Competent Rock or saturated soil


Now because there isn't any real variables for your throwing arm how hard you can throw or how heavy an atrox is, distance, or any of that... I substituted by using a similliar example (as noted above). Erm... so you can skip RIGHT past it.

Code: Select all
Energy:
    3.98 x 1019 Joules = 9.50 x 103 MegaTons TNT
    The average interval between impacts of this size somewhere on Earth is 1.3 x 105years


Now because we are using a space model, lets transfer this back into Rubi-Ka terms. Because your target is Veldron, Earth = Veldron, so at the rate of you throwing an Trox at Veldron, you have the chance of it impacting him about avery 105 years (give or take about 3 or 5 years).

Code: Select all
Crater Size:

    Transient Crater Diameter: 8.17 km = 5.07 miles
    Final Crater Diameter: 10.80 km = 6.71 miles

    The crater formed is a complex crater.


I.e. It's an Atrox

Code: Select all
    Thermal Radiation:


        Time for maximum radiation: 0.14 seconds after impact

        Visible fireball radius: 4.8 km = 3.0 miles
        The fireball appears 6.8 times larger than the sun
        Thermal Exposure: 4.59 x 104 Joules/m2
        Duration of Irradiation: 9 seconds
        Radiant flux (relative to the sun): 5.2


This is the result of you throwing the atrox, in doing so, as you know from your Atrox Throwing Physics class... the atrox turns into a fireball of flaming Atrox and will hit. This is just how far away Veldron will see the Atrox comming at him, and how big the Atrox will see when approaching him.

Code: Select all
    Seismic Effects:
     
        The major seismic shaking will arrive at approximately 32.2 seconds.
        Richter Scale Magnitude: 7.3
        Mercalli Scale Intensity at a distance of 161 km:

              VI. Felt by all. Many frightened and run outdoors. Persons walk unsteadily. Windows, dishes, glassware broken. Knickknacks, books, etc., off shelves. Pictures off walls. Furniture moved or overturned. Weak plaster and masonry D cracked. Small bells ring (church, school). Trees, bushes shaken (visibly, or heard to rustle).

              VII. Difficult to stand. Noticed by drivers of motor cars. Hanging objects quiver. Furniture broken. Damage to masonry D, including cracks. Weak chimneys broken at roof line. Fall of plaster, loose bricks, stones, tiles, cornices (also unbraced parapets and architectural ornaments). Some cracks in masonry C. Waves on ponds; water turbid with mud. Small slides and caving in along sand or gravel banks. Large bells ring. Concrete irrigation ditches damaged.

              Masonry C. Ordinary workmanship and mortar; no extreme weaknesses like failing to tie in at corners, but neither reinforced nor designed against horizontal forces.
              Masonry D. Weak materials, such as adobe; poor mortar; low standards of workmanship; weak horizontally.


Now this is the effect, as you know for Newtons law of reletivity, every raction has an opposite and equal reaction. Well the reaction in this case is that everyone on the glass dance floor will feel the impact and you may very well be screwed :-p. Things will shake, cracks will appear in reets, the celing may fall.

Code: Select all
    Ejecta:
       
        The ejecta will arrive approximately 184.0 seconds after the impact.
        Average Ejecta Thickness: 1.1 cm = 0.44 inches
        Mean Fragment Diameter: 1.9 cm = 0.76 inches


This is how much time Veldron has to run out of the way from the fireball flung atrox. As you can tell about 184 seconds 'till impact. this may not be enough time especially being that this is roughtly three minutes, and if timmed appropriately that may be in the middle of a song.

Code: Select all
    Air Blast:
       
        The air blast will arrive at approximately 536.7 seconds.
        Peak Overpressure: 18990.2 Pa = 0.1899 bars = 2.6966 psi
        Max wind velocity: 37.7 m/s = 84.4 mph
        Sound Intensity: 86 dB (Loud as heavy traffic)
        Damage Description:


              Glass windows will shatter.


This is really about the impact, after the Atrox hits Veldron, a secondary effect will happen and a rush of air will blow just about eveything out of it's way... but it will also cause the glass dance floor to shatter into trillions of pieces.

Thus is your example and numbers.

(disclaimer: science, Atroxes or Veldron were not hurt in this demeonstration. Well maybe science a bit for the sheer lack of stupidity, but hell... science sometimes thinks up stupid things.)

(further note: dude this is pretty cool though a few of my roomates and myself were just talking about something like this not to long ago.)
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Postby Boinky » Tue Apr 13, 2004 4:59 pm

Hmmm, sounds like Lauri's gonna be pretty effed up if I try this. Maybe just hope Veldron falls off the back of the couch and not tell him instead... :wink:

::very funny though Nex - and sorry if we injured you at all science::
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Postby Ashval » Tue Apr 13, 2004 5:33 pm

Dammit...stop trying to cause me bodily harm! LOL
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Postby Metalynx » Wed Apr 14, 2004 3:35 pm

*stares slackjawed*

Man....I need to drink more....I actually UNDERSTOOD all of that. I thought all those years of exessice drinking and drugs had erased the ugly dark world of Physics from my mind.

Damn. I need to work harder.

*absently clocks Veldron over the head with a empty bottle as he wanders away muttering to himself*
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Postby Fightprncs » Wed Apr 14, 2004 4:24 pm

Metal... Pour me a drink too... Or maybe a few hundred...

Not only did I understand that but I actually had a THOUGHT while reading it...

/s WTB LOTS & LOTS & LOTS OF ALCOHOL!
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Postby Boinky » Wed Apr 14, 2004 4:56 pm

Metalynx wrote:*absently clocks Veldron over the head with a empty bottle as he wanders away muttering to himself*


My plan is working.....Whole world turning against Veldron (or at least a drunk Fixer) :wink:
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