Questions sent to Dev for interview on T-N-T Sunday 27th

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Questions sent to Dev for interview on T-N-T Sunday 27th

Postby Tristalyn » Mon Oct 21, 2002 4:01 am

1.) What major player acheivements have you noticed in the game?

2.) Have any players made a significant impact on your opinion of the game?

3.) I'd like to know more about the planned in-game Voice commands

4.) How the purchasing system for Defense and Service towers will be handled, if its a standard
shop terminal that you buy them at and drop them where you want or if they have to be constructed
by someone ( Seems to be both but I'm not sure, that's why I wanna know )

5.) Another big question is if they still plan on smaller guilds being able to defend their towers
from guilds with level 200 members and 200+ Total members. A Roleplaying group that is mostly
low level characters would never be able to hold the tower and would only get to watch as it was
destroyed by a large PvP org.

6.) The new land attack vehicles. Are they going to be a viable attack method with bonus' that
will actually help or will they be another nearly impossible to use Omni Gunship that adds minor
damage at best ?

7.) Will the new Yalmaha's be available in lower qualitys so that everyday players can use them
without having to get to level 150 and spending 750 Points on a Dark Blue Vehicle Air skill to use
them ?

8.) The booster seems to obviously have PvPers in mind with the land control and stuff. Will there
be any social additions for RPers or any other type of additions that are RP oriented?

9.) What benefits does the expansion give to people who aren't org leaders or aren't in PvP?

10.) How will smaller orgs be able to hold land against larger orgs? Can people attack your land at
any time, or only at certain times, and how often will this be? If very few people happen to be
online during one of these times, how well will your towers protect the land by themselves?

11.) Have they anounced a official release date yet ?

12.) And what about social clothing is anymore being added any new bars or clubs being opened?

13.) he booster pack is said to have a new form of voice communication, but the description is
rather vague. Are there any elaborations you can make as to how the voice communication will
work?

14.) There is also a hint at customizable vehicles, especially in the department of the Yalmaha.
What kind of customization can be done? Anything that will effect stats?

15.) Another hint was given at "Combat Vehicles". How much can you tell us about these combat
vehicles? Will PvP be possible with them? Will PvP vs someone without the booster pack be
possible?

16.) Many people have asked: Will there be any changes to apartments in this booster pack?

17.) Will there be any noticable change in the graphical engine of AO, such as a smoother
interface?

18.) It's been said that player accounts will be "flagged" when installing the booster.
Does this mean that someone who has not purchase the booster will be unable to play using, say,
a friend's computer that has the booster installed?

19.) Will there be any changes to the NPC's, such as their behavior, dialogue content, or
involvement with the storyline?

20.) how will booster effect those who do not buy it?? will thye not have access to new items
(yalms etc) what happens if a non booster user goes into one of these zones that has a tower?
Will they be killed with no way to strike back?

21.) what about the large guilds with loads of cash?? will they have a serious advantage tower
building and controling compared tot he smaller guilds?

22.) whats this about controlled tiems where peopel can invade other zones controlled by other
players?? will there be certian schedules when other players can attack other towers?? or will
it be random?? or full time?

23.) 4. Will the buildings be something people can meet in? And can friends come in or only guild
mates?
_________________



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Tristalyn
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