Where is the City of Jobe

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Where is the City of Jobe

Postby Catastrofik » Sun Mar 14, 2004 12:35 am

I know, silly question...in the sky...yes Whom-pas from Rome, Athens and Borealis...

What I mean is...if I fell off Jobe and fell straight down...where would I be? Or If Jobe fell out of the sky...where would I not want to be standing?

I know, wierd question but it just hit me...I can see tugs hauling notum, starships and other transports in the sky...why can't I see Jobe? It's got to be in the line of site of the antennas from the three Whom-pas on RK, but being in the sky, that's a lot of line of site.

If anyone knows, fill me in :)
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Postby Decavolt » Sun Mar 14, 2004 12:55 am

You can't see Jobe because it's in another dimension... It's not just floating above Rubi-Ka. When/if you jump off the edge of Jobe, you're not just falling vertically back down to RK - you're falling away from Jobe, then passing the dimension barrier, and THEN falling to RK. It's the same when you dive off of the brink anywhere in Shadowlands... you're passing through the vortex before you return the RK's dimension, rather than just doing something equivalent to a skydive.
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Postby Mummu » Sun Mar 14, 2004 10:03 am

there i m not so sure about jobe bein in anoter dimension, can u plz show an official text bout this?
cuz why do we need that portal in jobe when we can already build whom-pa routes from one dim to another?

I htink Jobe is not at a fix point over rk but movin around, cuz u end up at different spots when falling down:
nlc see, south omni forest, me personally ended up so far.
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Postby Decavolt » Sun Mar 14, 2004 11:11 am

Mummu wrote:...can u plz show an official text bout this?


Yeah. I'll get right on that, and I'll be sure it's been notarized and comes with a certificate of authenticity.
ffs...
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Postby Mummu » Sun Mar 14, 2004 11:25 am

Decavolt wrote:Yeah. I'll get right on that,


ahh good...

Decavolt wrote:and I'll be sure it's been notarized and comes with a certificate of authenticity.
ffs...


thats not necessary, i would believe you also without it.
on the other hand, notarized wont be so bad...

:lol:
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Postby Gridfan » Sun Mar 14, 2004 3:55 pm

I have to argue with you there Deca!

Jobe is in this dimension (Rubi-Ka)!
It's actual location isn't fully estimated by at least us mere nonscientific,
but it is in the vertical vincinity of Newland areas.
I once fell off from Jobe and could clearly see the mountain tops of Rubi-Ka coming towards me!

Another fact! Jobe can not be in another dimension, as the normal whompa technology can not work interdimensionaly.
The only "whompas" able to transfer matter interdimensionaly are the special teleports on Jobe connecting Jobe and Shadowlands.
The whompas connecting the floating cities (Jobe) with Rubi-Ka
are normal whompas. (the 3 whompas on the crossing isle in Jobe)

EDIT:

Mummu has a valid point! About Jobe moving.
I see no reason why it isn't possible that Jobe is in a very low "non" geo-stationary orbit around Rubi-Ka maybe in the lower stratosphere?
It is certainly low enough for the air to be breathable but high enough to barely see the ground. Yet not too high to affect gravity.
It is definetly higher up than orbital craft travel. (like notum carriers)

Another interesting thing is that it may indeed be stationary,
but at that high altitude Rubi-Ka (the terraformed blotch on the planet of Rubi-Ka that is) any fall off the edge could potentially make ya end up virtually anywhere. (wind currents etc)

As to why one does not die I suspect the Jobe scientists made a safety mechanism (nano bot tech maybe) to dampen the fall and put ya at nearest safe ground location should you fall.

(I wonder how many scientists met the reclaim during construction of Jobe
due to "incidents" before the safety mechanisms where put in *laughs*,
I'm pretty sure they ended up hating Epicine's song Back to the Reclaim eventually *Grin*)
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Postby dfclock » Sun Mar 14, 2004 5:05 pm

well, if jobe is in the air above newland.. why can we see it, after all you can see Old athen from stret east bank, you can see Omni1 from galway... or is it lush fields.
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Postby Mummu » Sun Mar 14, 2004 6:25 pm

Gridfan wrote:It is definetly higher up than orbital craft travel. (like notum carriers)


uh? you mean not higher up, do you?
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Postby Xtrophic » Sun Mar 14, 2004 9:29 pm

Ok, some quick facts that suggests Jobe beein in another dimension:
1. The Shadowland ruleset applies there. (Ie, you can't use yalm, treament kits, grid/warp nanos etc...)
2. You can't fly there by yalm, nor walk, so it can't be on RK. You have to use the whoompas (which are most likely adapted and enhanced with some interdimensional travelling capability)
3. You have to have the shadowlands expansion to get there (I think atleast) :)
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Postby Mummu » Sun Mar 14, 2004 11:12 pm

hmm.. that with the yalms not working is cuz jobe is placed to high , yalms dont work above a certain high, ( you cant fly very high above ground on rk too)

the whom-pas are the same as all the others around rk.

for the treatment kit / health coil thing....maybe are some of sl unique physical rules leaking through the portal?
ok, the last one is weak, i know.
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Postby Gridfan » Mon Mar 15, 2004 12:10 pm

Completely out of character I have to say!
The AO story team has a few continuity issues lol!

Initialy (concept designs) Jobe was to be way south in the sea
below the "old" Rubi-Ka map. hovering in a way... (you'll know what I mean when ya see the concept designs whereever they now are)

Afaik! Jobe is a floating (but wether it is in some orbital movement pattern who knows lol) city consisting of isles.

Technically Xtrophic is right. it would seem to be in Shadowlands,
but that is a just technical implementation vs story issues imo.
I.e! I believe I'm right :)

Xtrophic's point 2 was explained well by Mummu in that Yalms may indeed
have altitued limitations. (fits more in with technical height limit and can be "explain" in-character as a engine limit etc :)
Yalms can't go under wather either so are prolly not as flexible as one might think!

As to Xtrophics point 1, the SL ruleset and Jobe. that is a technical implementation that really clashes with the story implementation.

As to Xtrophics point 3, that is a pure technical/subscription issue :)
And obviously clash (just like Notum Wars does for a non Notum Wars subscriber) storywise.

A real shame imo. would have been cool if travel to Jobe was possible for anyone. (but entering shops/using vendors would only be possible for SL owners. (imo Jobe is a awsome selling point for the awsome look etc for Shadowlands :)


I dount AO story team is gonna fix this continuity error with the location of Jobe and explaining the "limitations" in it due to the use of the SL ruleset.
Too long since SL was launched and they prolly wont bother with it now!
Let's hope they do better explaining story/cotinuitywise the Alien Invasion :)
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Postby Catastrofik » Mon Mar 15, 2004 1:12 pm

Wow, get a silly thought in your head and see what you start :) Thanks for all the great feedback, this has been one of the more interesting threads.
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well...

Postby Riviques » Mon Mar 15, 2004 1:59 pm

heres another fact that comes into play: the shadowlands has no notum, obviously, because you cant plant towers our use notum items. but in that case... how the hell are the nano mages surviving??? from their discription, they cannot survive without nutom in the air, AND all of our nano programs wouldnt work, as they too use the notum particles in the air. X is right, alot of it has gaps, an example would be a war when death isnt fatel ((hello ms. reclaim, i wub you)).

it'll make some more sense once the new expainsion pack comes out im sure.

oh, and on a note about where jobe is located, try logging out in somebody's lux apartment. youll end up exiled to a weird desert area under jobe. maybe it is in another demention...

[EDIT]

i think i found the answer to my own question: nano programs and nanomages probally use "the source" while in the SL. seems to have the same properties as notum ((read the story on the map of the game if you dont kno what im talking about. its basicly the same story between the clans and omni: one mines and sucks the planet dry, the other tries to save the planet and themselves, one is greedy, the other supports green peace blah blah blah))
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Postby Boinky » Mon Mar 15, 2004 3:47 pm

A few points of interest to note OOC, IC, either or...

Notum certainly does exist in SL, we just have not the ability, technology, or permission to plant Towers there yet!

And unless any of you are very noobish as far as SL goes, ya ever notice that where you drop down to Rubi-Ka from SL is always the same place depending entirely on where you drop from. Meaning dropping from point A always drops you in Tir County, dropping from point F always drops you in Belial Forest, etc.

Also as far as dropping from Jobe is concerned - am I way wrong, or does a drop from Jobe only ever land you in SL Proper and then only a drop from SL lands you on RK? So where you land on RK dropping from Jobe is kinda a moot question. It doesn't land you anywhere on RK!
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Postby Mummu » Mon Mar 15, 2004 3:48 pm

make sure you have the apartment key directly in the inv before logging out.
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Postby Mummu » Mon Mar 15, 2004 4:42 pm

oh and i thought jumping from jobe ends up somewhere on rk.
and jumping from sl ends up in nascene research?
well atleast thats what happened to me.
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Postby Boffin » Tue Mar 16, 2004 12:32 am

Jobe is in another dimension where it is co located spatially with Rubika. The portal to Jobe is not a Whoompa though it looks like one. Clearly there was no need to have something that looks different externally from what we already use all the time. Most of the discovered areas are in low orbit around Rubika. You do indeed pass through a dimensional barrier when you fall off the floating isles. This accounts for the way you don’t always fall onto the land area you would expect to.

Now I would ask you not to relate personel opinions that some of my scientific colleges would think of as heresey. Indeed I have heard that Lady Giljabet Skellibjalla is rather draconian in these matters.

The two lands are the representation of each other in there own dimension, a sort of dimensional twin. We see in the shadowlands the planet of Rubika much distorted. This is not a geographical correspondence, but I do know those who point to the remarkable similarity between Elysium’s central lake system and that on the area of RubiKa we inhabit. To get a point of reference take the Andromeda area Black Rocks to Hammers, this is the isle just below Utopolis.

But I am sceptical of such direct observations, it is on a deeper level the similarities exist and one perhaps that only our Meta Physicist friends may be able to truly sense. The decay, the beauty, the advanced technology and the primitive dwellings reflect the world of Rubika, and possibly our very souls.
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well...

Postby Riviques » Tue Mar 16, 2004 1:03 am

ding, he has a point
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