Completely out of character I have to say!
The AO story team has a few continuity issues lol!
Initialy (concept designs) Jobe was to be way south in the sea
below the "old" Rubi-Ka map. hovering in a way... (you'll know what I mean when ya see the concept designs whereever they now are)
Afaik! Jobe is a floating (but wether it is in some orbital movement pattern who knows lol) city consisting of isles.
Technically Xtrophic is right. it would seem to be in Shadowlands,
but that is a just technical implementation vs story issues imo.
I.e! I believe I'm right
Xtrophic's point 2 was explained well by Mummu in that Yalms may indeed
have altitued limitations. (fits more in with technical height limit and can be "explain" in-character as a engine limit etc
Yalms can't go under wather either so are prolly not as flexible as one might think!
As to Xtrophics point 1, the SL ruleset and Jobe. that is a technical implementation that really clashes with the story implementation.
As to Xtrophics point 3, that is a pure technical/subscription issue
And obviously clash (just like Notum Wars does for a non Notum Wars subscriber) storywise.
A real shame imo. would have been cool if travel to Jobe was possible for anyone. (but entering shops/using vendors would only be possible for SL owners. (imo Jobe is a awsome selling point for the awsome look etc for Shadowlands
I dount AO story team is gonna fix this continuity error with the location of Jobe and explaining the "limitations" in it due to the use of the SL ruleset.
Too long since SL was launched and they prolly wont bother with it now!
Let's hope they do better explaining story/cotinuitywise the Alien Invasion
