The October TSW Game Director Letter...

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The October TSW Game Director Letter...

Postby Lia » Mon Nov 10, 2014 8:13 am

Yeah, days late, I know...

but still, a decent read!

Lots of tidbits about what is planned for Issue #10! Take a read!

http://www.thesecretworld.com/news/game ... tober_2014
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Re: The October TSW Game Director Letter...

Postby Shigy » Tue Nov 11, 2014 2:21 am

The AEGIS system still strikes me as needless complication of mechanics.

Would be nice to explore these areas if I can gear up enough to not have to do my frightened bunny rabbit run around every single mob.
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Re: The October TSW Game Director Letter...

Postby Kriegshammer » Tue Nov 11, 2014 3:10 pm

Yeah, the new Aegis sounds like more tedious stuff is coming up. I wasn't too happy about the original system but the Aegis skills made it a little easier. Now folks with bad gear will probably have even more trouble in Kaidan.
I just hope this won't touch PvP. Having to switch Aegis around in PvP would probably put me off completely (not a big fan of PvP).

The rest does sound good. Looking forward to it!
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Re: The October TSW Game Director Letter...

Postby Lia » Wed Nov 12, 2014 12:04 am

I need more time with the AEGIS system to make a judgement on it. I know people who aren't familiar with it have been horrified about them complicating it moreso. I'm not terribly concerned about that as I've not even incorporated augments into my gameplay. One thing at a time, eh?

Still, with the adjustments with AEGIS since it has been introduced, it has been clear they are looking at feedback from players... so, that's hopeful, because we have some pretty amazing theorycrafters (and some terrible ones).

I'm looking forward to it all the same. ^^
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