Guards at the Ent Grid exit on test?!?

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Postby Demenzia » Sun Sep 01, 2002 10:15 am

Reets always sounds a good place... and, errm, not to bash Omni clubs, but given Rompa's size and Baboon's lag, for PARTIES, it still also seems to me one of the best regular places (gawd there's *room* there folks).

Only other way I'd see to move around in Ent would be either the Engies' warps, or to be Gridded by a level 100+ Fixer. Unless they put these black guards at the sewer's north entrance as well, or it ain't possible to Grid someone this way (oh yeah, I'm talking 'bout the *Fixer* Grid here. Can't bring people there myself, so I can't check this myself)...

Oh well. We'll go to Reets, eh. That ain't such a big way to travel on :)
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Postby Wyldthing » Sun Sep 01, 2002 1:32 pm

As I said before. If the guards go live, GSP stays at Reets Retreat permantly... which personally I don't mind, it will sure make doing the schedules easier. I do have to admit that I think FC is making a huge mistake with this, but they are in fact trying to step up the storyline, which involves war between the factions. I just better start seeing guards at the West Athens and Tir grid entrances soon.
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Postby Mummu » Sun Sep 01, 2002 3:56 pm

well.... my main char is neutral..... so......

arg no wait my rk1 social char is clan....... arg.......
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