I'm starting this so as not to step on the wrong subject, since I think the original Virtuality thread has more than enough strength to carry it's own point, this one should be "seperate but related".
I noticed, from an analytical level, the differences in personality tone between StBoo and myself. Misunderstandings happen, and the example presented between StBoo and I in the Virtuality thread was a complicated yet very applicable definition of virtual misunderstanding.
What follows uses a few aspects from that particular misunderstanding, with a few twists and turns along the way to change the scenario to a more appropriate example of why judgementalism in a virtual environment can be dead wrong.
Check it:
Person X and Person Y speak online for the first time.
Person X says something that can be taken several different ways, on several different levels, with several different tones. However, since 99% of all statements made in text fall into this very generalized category, no fault can be put on Person X for not being specific enough. It's a statement made from the heart, with nothing but altruistic intent.
Person Y takes it in a negative manner. Despite the benign intentions of Person X, a judgement on ethics is passed by Y, who then labels X with a negative or contradictory response. No fault can objectively be placed on Y for this judgement, since we cannot be held personally responsible for the tone, context, and semantic appraisal that our individual experience has come to expect.
Person X presents a rebuttal, having felt a little taken aback by person Y's sudden leap to judgement.
Person Y feels insulted, as though X was preaching or patronizing. This is due in part to Y's initial judgement of X.
Two benign, friendly, intelligent beings end up hating each other. X and Y become enemies, convinced that the other wronged them. Neither ever committed any wrong.
Rationalization 1: Circumstance has a huge influence in the chaotic mess of virtual reality.
Conclusion 1: It is difficult--if not outright impossible--to truly know someone's demeanor or their true intent in a virtual environment.
Rationalization 2: It is defaulted human nature to appraise, analyze, and eventually judge others around you based on your interaction with them.
Rationalization 3: Virtual Reality offers a SEVERELY limited interaction between two people, devoid of physical presence, overtone, body language, and literally hundreds of other reality-based forms of interaction.
Final Conclusion: There is no closure online. The very spirit of entropy increases on all fronts in VR, as no truly informed conclusions can be drawn between two beings without the added influence of more direct physical and psychological connections that VR does not allow (yet?)