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Postby dfclock » Tue Jan 20, 2004 4:32 pm

huh, what?! game!?

plez explain to your lil brothas
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Postby Otori » Tue Jan 20, 2004 8:46 pm

Cyberpunk and Shadowrun, both table-top RPG. I preferred Shadowrun, as it was a bit more polished. Cyberpunk tended to come across as written by a bored college geek that decided the 4th hit of acid was ok for 1 day. But they were both pretty nice :)
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Postby Tarryk » Tue Jan 20, 2004 9:06 pm

Otori wrote:Cyberpunk and Shadowrun, both table-top RPG. I preferred Shadowrun, as it was a bit more polished. Cyberpunk tended to come across as written by a bored college geek that decided the 4th hit of acid was ok for 1 day. But they were both pretty nice :)

Quite correct that they were both tabletop RPG's, but I had kinda the opposite feelings, hehe. Shadowrun seemed a bit on the obsessive-compulsive side, like the writers weren't sure what sort of game they were trying to make, and it ended up leaving a LOT of holes in the game mechanics in the earlier versions (which is around the time that I was playing it regularly, never really got the chance to try the later "fixed" versions).

I later made the switch (and forced my players to make the switch...ah the power of GM, hehe) to Cyberpunk RPG and felt it was a lot smoother, game mechanics just seemed to roll together for me. Plus I was glad I no longer had to deal with elves and dwarves and orcs in a future-setting. Turning D&D into a futuristic game was the only major issue I had with Shadowrun, it just felt all wrong. :)

Okay, scratch that last part: the primary issue I had with Shadowrun was the damn matrix (or was it grid? I can never remember which term they used). Like 20 pages of convoluted rules that led to a 5-second cyberdeck run taking 3 hours to play out on the table. Hated that. It was a lot easier to play deck runs out in my own way in Cyberpunk. :)
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Postby Otori » Tue Jan 20, 2004 9:14 pm

Wait, maybe I was the college geek that decided the 4th hit of acid was ok.....now I can't remember! :P I think that was high school actually...lol I honestly don't remember alot about the mechanics of either game (shame on me). I do remember that the Shadowrun book was a hardcover, and seemed to have a lot more modules come out. Man, I wonder how much one of those suckers is goin for on E-bay!? might check that out :)
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Postby Tarryk » Tue Jan 20, 2004 9:19 pm

Probably quite a bit, which means Metalynx is likely sitting on a fortune. He has a billion Shadowrun books, novels, modules, and compendiums. We ought to blue-book that stuff just to see how much he could make off it. :)
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Postby Firia » Wed Jan 21, 2004 5:58 pm

hee! I'm not super aware of shadowrun, other than the basics of the game mechanics, and the fantasy element. The game system, with allllll the friggin dice.... It made me want to turn a gun on myself. Cyberpunk itself was loads smoother. It needed to refining in some of it's more advanced stuff (extra actions, etc), but you still got excellent results for not alota hassle.

Wow, I'm a total geek. :P
Like a Punk. :mrgreen:
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