Half-Life 2

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Half-Life 2

Postby Gridfan » Sun Apr 27, 2003 6:23 am

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Postby Myers » Sun Apr 27, 2003 4:35 pm

:D
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Postby Ichyro » Sun Apr 27, 2003 4:52 pm

Habugi!
HABUGI!

HUZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!


*Foams at the mouth, shakes violently, and starts to hump the table*

....

Great!
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Postby Mummu » Sun Apr 27, 2003 9:28 pm

thats bad.
ao+hl2=+1sem.
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Postby Xtrophic » Sun Apr 27, 2003 11:18 pm

Mummu wrote:thats bad.
ao+hl2=+1sem.


You make about zero sense with that comment :)
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Postby Ichyro » Mon Apr 28, 2003 1:53 am

Anarchy Online, Plus Halflife 2, Equals No life?

+1sem

Tisem?
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Postby Firia » Mon Apr 28, 2003 4:44 am

Xtrophic wrote:
Mummu wrote:thats bad.
ao+hl2=+1sem.


You make about zero sense with that comment :)


Allow me to translate (It oddly enough made perfect sence to me ^_^);

Anarchy Online Plus Half Life 2 = One extra semester in collage. cause he sure as hell ain't gonna be studying. :-D
Like a Punk. :mrgreen:
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Postby Mummu » Mon Apr 28, 2003 9:32 am

i would ve thought that is obvious.
well it is, cuz u r the only one who didnt got it :)
(from those who posted)
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Postby Tir_McDohl » Mon Apr 28, 2003 1:36 pm

Man, the ORIGINAL Half-Life is still damned fun...this one's going to be absurd. What I've heard about the game's physics seems to indicate that it'll have detail right down to how muscles move. And oh yeah, before I forget...

ROCK ON, BARNEY!!!
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Postby Gridfan » Mon Apr 28, 2003 4:44 pm

Valve (was in the start a gang of modders I think. not sure)
Licensed the Quake I/II engine, remade it and customized it
into what we know as Half-Life.
The famous Counterstrike was a addon made by modders and Valve
worked with them to release it...
The world build tool that Valve use/used was also a 3rd party tool they baught I think.

Valve's been close to the mod community all the time.

Now with Half-Life 2 (not sure if they remade the engine from scratch
or continued on the Half-Life engine.)
They bring the Half-Life tech up to par with current tech.
As Valve said themselfs they aren't really doing anything groundbreaking new, but what they seem to be doing is taking all the cool features from existing games and combining it in a groundbreaking way.

Half-Life 2 has the potential to take the art of Machinima to new heights. ( www.machinima.com )
(Using a game engine/real-time world engine to make movies/animations)
Something I'm geeked at, i've been missing lip/eye/muscle details.
(got a few ideas I'm gonna try when Half-Life 2 is released and the mod tools are released :P
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Postby DraxGoroth » Wed Apr 30, 2003 12:30 am

/me is droolin over HL2

From the magazine covering it looks absolutely amazing.
I guess there's going to be a new CS or something? ^^
(cs isnt good for my temper... obviously)
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Postby Firia » Wed Apr 30, 2003 2:27 am

Maybe it's just me, but the guy with the glasses and yellow suit looks a little fat and stumpy. ^_^ I seem to recall him being trimmer from older ads and such that I've seen. I guess he's been taking a bit of a break in these off days, eh? ^_^
Like a Punk. :mrgreen:
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Postby Ichyro » Wed Apr 30, 2003 3:09 am

He lost the Black Mesa-Ab crusher and his Gym licence my friend...he lost the licence...
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Postby Tir_McDohl » Wed Apr 30, 2003 6:03 am

You know, back when Half-Life came out, me and a friend talked about how a Half-Life movie would be done...we instantly said "Dude, Charlie Sheen would be perfect! I mean, he looks just like him from The Arrival". Then we started thinking...was Gordon Freeman based on that movie? I mean, he DOES look just like him...and their plotlines are kinda similar...
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